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Ake CFG

In jos

Ake CFG Empty Ake CFG

Mesaj Scris de RaDd0r Lun Oct 10, 2011 3:48 am

Cod:
name "Jucator Darknetwork.forumz.ro"
bind f "say /medic"
bind w "+forward;developer 1;fps_modem 200;fps_max 200"
bind a "+moveleft;developer 1;fps_modem 200;fps_max 200"
bind d "+moveright;developer 1;fps_modem 200;fps_max 200"
fps_modem 200
fps_max 999

// ***other binds*** \\
bind "-" "admin_ignore_immunity 1" bind "=" "admin_ignore_immunity 0"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "e" "+use"
bind "~" "toggleconsole"
bind "F12" "screenshot"
bind "m" "chooseteam"
bind "PAUSE" "pause"
bind "mwheeldown" "+duck"
bind "f1" "admin_Rcon admin_ignore_immunity 1"
bind "f2" "admin_Rcon admin_ignore_immunity 0"
bind "kp_downarrow" "deagle;secammo"
bind "kp_pgdn" "m4a1;ak47;secammo"
bind "kp_plus" "hegren; flash; flash; sgren; vesthelm"

//------|SETTINGS|-------------


// NETWORK

fps_modem "101"
cl_cmdrate "101"
cl_download_ingame "0"
cl_lc "1"
cl_lw "0"
cl_rate "25000"
cl_resend "6"
cl_timeout "99999"
cl_updaterate "35"
ex_interp "0.05"


echo =-***Counter StrikE cFG***-=
made by +gF.keN
echo "[*]---------- PGL ----------[*]"
echo
echo kAnGoL cFG LoaDinG....****
echo
echo "[*]---------- Loaded -----------[*]"
echo Loaded with kAnGoL skillz, lets go!

speak HeLLo kAnGoL

bind "END" "centerview"
bind "Del" "vesthelm;vest;"
bind "kp_plus" "buyammo1;buyammo1;buyammo1;buyammo2;defuser;hegren;flash;"
bind "kp_end" "usp;buyammo2;buyammo2;buyammo2;buyammo2;"
bind "kp_pgdn" "mp5;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;"
bind "kp_home" "ak47;m4a1;buyammo1;buyammo1;buyammo1;"
bind "kp_rightarrow" "awp;buyammo1;buyammo1;buyammo1;"
bind "kp_5" "aug;sg552;buyammo1;buyammo1;buyammo1;"
bind "kp_del" "galil;famas;buyammo1;buyammo1;buyammo1;"
bind "kp_downarrow" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;"
bind "CAPSLOCK" "+speed"
bind "MWHEELDOWN" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"


// Desert Eagle .50 AE
alias 32 "buy;ms3;ms2;4X;cls" // MP5-Navy
alias 42 "buy;ms4;ms2;3X;cls" // Automat Kalashnikov Model 47 (AK47)
alias 42 "buy;ms4;ms2;3X;cls" // SG552 Commando
alias 43 "buy;ms4;ms3;3X;cls" // Colt M4A1 Carbine
alias 44 "buy;ms4;ms4;3X;cls" // Steyr AUG A1
alias 45 "buy;ms4;ms5;3X;cls" // Steyr Scout
alias 46 "buy;ms4;ms6;3X;cls" // Arctic Warfare Magnum
alias ga "buyammo1"
alias gp "buyammo2"
alias 8a "ga;ga;ga;ga;ga;ga;ga;ga;cls"
alias 8p "gp;gp;gp;gp;gp;gp;gp;gp;cls"

alias "+full" "buy; menuselect 8; menuselect 2"
alias "-full" "sel; slot10; wait; slot10"
alias "+vesta" "buy; menuselect 8; menuselect 1"
alias "-vesta" "sel; slot10; wait; slot10"
alias "+flash" "buy; menuselect 8; menuselect 3"
alias "-flash" "sel; slot10; wait; slot10"
alias "+smoke" "buy; menuselect 8; menuselect 5"
alias "-smoke" "sel; slot10; wait; slot10"
alias "+he" "buy; menuselect 8; menuselect 4"
alias "-he" "sel; slot10; wait; slot10"
alias "+defusal" "buy; menuselect 8; menuselect 7"
alias "-defusal" "sel; slot10; wait; slot10"
alias "+ammo" "buy; menuselect 6; buy; menuselect 7"
alias "-ammo" "sel; slot10; wait; slot10"
alias "+ammo2" "buy; menuselect 7"
alias "-ammo2" "sel; slot10; wait; slot10"
alias "+tot" "+he;+full;+flash;+flash;+defusal"
alias "-tot" "sel; slot10; wait; slot10"

alias "s10" "impulse 201; slot10"
alias "close" "wait; wait; slot10"

alias "+jumpd" "+jump;+duck"
alias "-jumpd" "-jump;-duck"

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Mers; developer 1"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Alergat; developer 1"

alias "lh" "lh1"
alias "lh1" "alias lh lh2; cl_righthand 0; developer 1; echo Stanga; developer 1"
alias "lh2" "alias lh lh1; cl_righthand 0; developer 1; echo Dreapta; developer 1"


bind f2 " color"

alias tinta "adjust_crosshair;cl_crosshair_translucent 0;cl_dynamiccrosshair 0;cl_crosshair_size small"
bind "alt" " tinta"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"

alias green "con_color 26+255+26"
alias red "con_color 255+22+22"
alias yellow "con_color 255+255+0"
alias blue "con_color 0+0+255"
alias orange "con_color 255+165+0"
alias white "con_color 255+255+255"
alias black "con_color 0+0+0"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "black; alias color cl1"

bind f1 " color"


echo Bunnyhop script complete




//Flashlight
//alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"




fps_modem "200"
fps_max "101"
mp_decals "0"
cl_rate "10000"
rate "10000"
cl_crosshair_color "251 243 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "300"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_autowepswitch "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
ex_interp "0.05"
net_graph "3"
net_graphpos "2"
net_graphwidth "192
net_scale "5
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"

// Video Setings

gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "+"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.000000"
brightness "9.000000"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
lightgamma "0.1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

// Settings

s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "1"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.2"
snd_noextraupdate "1"
snd_mixahead "0.1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "0"
sv_voiceenable "1"
loadas8bit "1"
ALIAS hands "hands1"
ALIAS hands1 "cl_righthand 0;alias hands hands2"
ALIAS hands2 "cl_righthand 1;alias hands hands1"
bind "c" "hands"
ALIAS modem "modem1"
ALIAS modem1 "fps_modem 200;alias modem modem2"
ALIAS modem2 "fps_modem 10000;alias modem modem1"
bind "v" "modem"
bind "a" "+moveleft;developer 1"
bind "d" "+moveright;developer 1"
bind "s" "+back;developer 1"


alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9"

alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck"
alias -du.bT9 "w5.bT9;-duck"

bind "alt" "+du.bT9"
setinfo _pw andrea1


// Waits
fps_max "101"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias wait7 "wait5; wait;"


alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"

bind "space" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"


Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "alt" "+sgstrafe"

echo ************************************
echo " **** config made by xer0lm^ ****"
echo >>>>>>>>>>>>>>>>kAnGoL<<<<<<<<<<<<<<<<
echo ************************************
echo >>>>>>>>>>>>gStrafe<<<<<<<<<<<<<<<<<<<
echo *************************************
echo >>>>>>>>>>>>DeathRun>>>>>>>>>>>>>>>>>>
echo ***************************************
echo >>>>>>>>>>>>dR.LinkCS.net>>>>>>>>>>>>>>


//Config for Counter-Strike 1.6(H'n'S)v2
//By DaNgeR™




// Setings
unbindall
fps_modem "500"
fps_max "500"
mp_decals "0"
cl_rate "25000"
rate "25000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "1"
cl_showfps "1"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "400"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0.5"
ex_interp "0.05"
net_graph "1"
net_graphpos "3"
net_graphwidth "192"
net_scale "5
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.000"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
hud_centerid 1

// Video Setings

gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "1"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.0000"
brightness "4"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
r_lightmap "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

// Settings

s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "0.3"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.8"
snd_noextraupdate "1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "1"
sv_voiceenable "1"
loadas8bit "1"




// Personal Setings


topcolor "30"
bottomcolor "6"
rate "25000"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.000000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
joystick "0.000000"
fastsprites "0"
voice_modenable "1"
setinfo "_vgui_menus" "0"
setinfo "righthand" "1"
net_graph "1"
net_scale "5"
net_graphpos "3"
net_graphwidth "120"
graphheight "64.0"
+mlook
+jlook
crosshair "1.000000"
con_color "255 255 255"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
joystick "0.000000"
max_shells "0"
max_smokepuffs "0"
scr_conspeed "9999"
scr_centertime "5"
developer "1"
hpk_maxsize "0"
trackplayer "0"
crosshair 1
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor ""
brightness "9.000000"
_cl_autowepswitch 0
rate 25000
cl_updaterate 101
bind space +jump
bind mwheeldown +duck


// _________________
//--------( Culoarea Tintei )------------------------------------
// ZZZZZZZZZZZZZZZZZ

cl_crosshair_color "255 255 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
crosshair "5.000000"


// ______________________
//--------( Skeme ...alea alea...)--------------------------------------------
// ZZZZZZZZZZZZZZZZZZZZZZ

con_color "50 140 250"
console "1"


rate "25000"
gl_spriteblend "0"
violence_ablood "3"
violence_agibs "3"
violence_hblood "3"
violence_hgibs "3"
developer "1"
_cl_autowepswitch "0"
setinfo _vgui_menus 0
+mlook
// ______________
//------------( Setari Video )----------------
// ZZZZZZZZZZZZZZ


bottomcolor "6"
gamma "9"
brightness "7"
lightgamma "0.1"

//----------------------------------------

gl_dither "1"
gl_flipmatrix "0"
gl_monolights "1"
gl_overbright "0"
gl_polyoffset "0.1"

//----------------------------------------

joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"

//----------------------------------------

m_filter "1"
m_forward "1"
m_pitch "0.000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
mp_decals "300"

//----------------------------------------

r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"

//----------------------------------------

_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"

//----------------------------------------

skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"

//----------------------------------------

sv_aim "1"
team "1"
topcolor "30"
viewsize "120.000000"


------FPS BooSteR------
r_dynamic 1
r_novis 0
r_traceglow 1
r_wateralpha 1
r_mirroralpha 0
r_bmodelhighfrac 5.0
r_lightmap 0

precache 1

mp_decals 20

gl_max_size 256
gl_affinemodels 0
gl_alphamin 0.25
gl_clear 0
gl_dither 1
gl_flipmatrix 0
gl_flashblend 0
gl_lightholes 0

fps_max 500
fps_modem 500

developer 1

rate 20000

cl_updaterate 35
cl_cmdrate 101
cl_weather 0

DYNAMIC_CROSsHAIR

cl_dynamiccrosshair "0"



-------BuToaNeLe?------


bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "TAB" "+showscores"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "," "buyammo1"
bind "." "buyammo2"
bind "a" "+moveleft;fps_max 500;developer 1"
bind "b" "buy"
bind "d" "+moveright;fps_max 500;developer 1"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "say /ljtop"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back;fps_max 500;fps_modem 500;developer 1"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward;fps_max 500;fps_modem 500;developer 1"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "e" "+use"
bind "Shift" "+speed"
bind "ctrl" "+duck;fps_max 500;fps_modem 500;developer 1"
bind "capslock" "hands"
bind "g" "drop"
bind "MWHEELUP" "+jump"
bind "F2" "say_team Hai sa le crapam fata!"
bind "F3" "say Asa Mai GeGe:))"
bind "F5" "say Hai facem un 1 vs 1 ca pe Tg. Ocna?!?"
bind "F6" "say_team Asa baieti hai sa-i batem"
bind "F7" "say HiT AnD K.O-ed By DaNgeR"
bind "F8" "say HaI cA Eu Am PlEcAT BaFtA"
bind "MWHEELDOWN" "+duck"
bind z "say /cp"
bind x "say /tp"


fakeloss "0"

---Pentru UNlag---
rate 25000
cl_rate 35
cl_updaterate 35
------------------


---FoR PeRfect FPS-----
; Hud_Draw 1/0
alias danger0 "hud_draw 0; bind mouse3 danger1"
alias danger1 "hud_draw 1; bind mouse3 danger0"
bind mouse3 danger0
-----------------------





clear


echo " "
echo " ----------- | |-------| | |\ \ "
echo " /\ | |\ \ | | /-----------\ | |-------| | | \ \ "
echo " | |\ \ //\\ | | \ \ | | | | | | | | \ \"
echo " | | | | // \\ | | \ \ | | | | | | | | / /"
echo " | | | | // \\ | | \ \ | | | | | |-------| | | / /"
echo " | | | | //------\\ | | \ \ | | | | | |-------| | |/ /"
echo " | | | | //------- \\ | | \ \ | | | | | | | |\ \"
echo " | | | | // \\ | | \ \ | | | | --------- | | | | \ \"
echo " | | | | // \\ | | \ \ | | | | | || |-------| | | \ \"
echo " | |/ / // \\ | | \ \| | ------------------ | |-------| | | \ \"



echo " Bafta la LJ si CJ"
echo " CFG By DaNgeR version 2"


//
// ___ ____ _______ _ _ ____________ __ __ ___ _______
// / \ | | ( ) | | | | | _________| \ \ / / / | ()_____()
// / / \ \ | | ( ) | |\ | | | | \ \ / / / /| | () ()
// / / \ \ | | ( _ ) | |\\ | | | |_____ \ \ / / / / | | () ()
// / /_____\ \ | | ( | | ) | | \\ | | | _____| \ \ / / /_/ | | () ()
// / /_______\ \ | | ( |_| ) | | \\| | | | \ \ / / | | () ()
// / / \ \ | |______ ( ) | | \| | | |________ \ \/ / | | ()_____()
// /_/ \_\ |_________| (_______) |_| |_| |___________| \ / |_| ()_____()
// \/
//
//






echo "Getting started... READY !"
echo "Getting information... aloNNNe;o CFG !"
echo "User password... *******. OK!"
echo "All looks ok. Developer 250 activated, aloNNNe;o v8 cfg is the best."


bind "w" "+forward; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "a" "+moveleft; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "s" "+back; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "d" "+moveright; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "space" "+jump; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "ctrl" "+duck; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "mwheelup" "+duck; wait; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
bind "mwheeldown" "+duck; wait; developer 1; fps_max 250; fps_modem 250; cl_sidespeed 300"
cl_sidespeed "300"
cl_forwardspeed "300"
cl_backspeed "300"
cl_upspeed "300"
sv_maxspeed "300"
cl_pitchspeed "225"

alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"
alias "wait1" "wait1 developer1;countjump1"



//Aimer bY aloNNNe;o

alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -nxhead2 "+mlook;wait;-attack"
alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -nxmasta "+mlook;wait;-attack"
alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +setsens "sensitivity 1.7"
alias -setsens "sensitivity 1.7"
alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
alias -nxaim "-attack"

alias _nxhead2 " HeadShot2 : Enabled...;bind mouse1 +nxhead2"
alias _nxmasta " Master Attack : Enabled...;bind mouse1 +nxmasta"
alias _nxshtpwn " Shotgun Attack : Enabled...;bind mouse1 +nxshtpwn"
alias _nxaim " Aim Attack : Enabled...;bind mouse1 +nxaim"


Setings bY aloNNNe;o

fps_modem "250"
fps_max "250"
mp_decals "0"
cl_rate "25000"
rate "25000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "1"
cl_showfps "0" "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "101"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "300"
cl_backspeed "300"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0.5"
ex_interp "0.05"
net_graph "3"
net_graphpos "1"
net_graphwidth "134
net_scale "5
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
hud_centerid 1
sensitivity "6"

Video Setings configured bY aloNNNe;o

gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "1"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.0000"
brightness "1"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
r_lightmap "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

Settings configured bY aloNNNe;o

s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "0.3"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.8"
snd_noextraupdate "1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "0"
sv_voiceenable "1"
loadas8bit "1"

Personal Setings bY aloNNNe;o


topcolor "30"
bottomcolor "6"
rate "25000"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
joystick "0.000000"
fastsprites "0"
voice_modenable "1"
setinfo "_vgui_menus" "0"
setinfo "lefthand" "1"
net_graph "1"
net_scale "5"
net_graphpos "1"
net_graphwidth "134"
graphheight "64.0"
+mlook
+jlook
crosshair "1.000000"
con_color "0 255 0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
joystick "0.000000"
max_shells "0"
max_smokepuffs "0"
scr_conspeed "9999"
scr_centertime "5"
developer "0"
hpk_maxsize "0"
trackplayer "0"
crosshair 1
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor ""
brightness "9.000000"
_cl_autowepswitch 0
rate 25000
cl_updaterate 101
cl_crosshair_color "255 255 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
crosshair "5.000000"

con_color "0 255 0"
console "1"


bind f "w_left"
rate "25000"
gl_spriteblend "0"
violence_ablood "3"
violence_agibs "3"
violence_hblood "3"
violence_hgibs "3"
developer "1"
_cl_autowepswitch "0"
setinfo _vgui_menus 0
+mlook

bottomcolor "6"
gamma "9"
brightness "9"
lightgamma "0.1"


gl_dither "1"
gl_flipmatrix "0"
gl_monolights "1"
gl_overbright "0"
gl_polyoffset "0.1"

joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"


m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
mp_decals "300"

r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"

snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"


skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"


sv_aim "0"
team "1"
topcolor "30"
viewsize "120.000000"


bind c "say /medic ; say GIVE ME A MEDIC NOW [I USE ALONEv10.cfg]"



REMEMBER DON`T GIVE THAT CFG TO ANYBODY MOTHA FUCKAR!!!! aloNNNe;o is here

contact me at YIM: aloNNNe_the_pro
skype: aloNNNe_the_pro

GOOD LUCK AT CJR/LJR!!!




bind f4 "say OMFG am alonev10.cfg WTF I`M THE BEST"



alias "+o7n.bhop" "alias _special o7n.bhop;o7n.bhop"
alias "-o7n.bhop" "alias _special;-jump"
alias "o7n.bhop" "o7n.bhop-cyc;wait;special"
alias "o7n.bhop-cyc" "o7n.bhop-cyc1"
alias "o7n.bhop-cyc1" "+jump;alias o7n.bhop-cyc o7n.bhop-cyc2"
alias "o7n.bhop-cyc2" "-jump;alias o7n.bhop-cyc o7n.bhop-cyc1"
bind "space" "+o7n.bhop"
[*]

RaDd0r
RaDd0r
Administrator
Administrator

Mesaje : 81
Skill : 159
Data de inscriere : 09/10/2011
Varsta : 27
Localizare : Piatra Neamt

https://darknetwork.all-up.com

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